2e:Heritor

Spirits are born into the world through maiesta. They do their duties, fade in time, and eventually are born again. While some intervene in the world's affairs, through their own will or the intercession of shamans, theirs is a world apart from mortalkind. Or, at least, such is usually the case.

At times, however, a grav is born into a mortal body - usually through the intercession of a maiesta, but at times due to powerful magical events that sweep up even ordinary mothers in the flow of spirits. These children of magic blur the line between the physical and spiritual worlds, with the power gravs lend to maiesta buried in the very core of their being. For some of these spirit children, nothing comes of this, and they live their entire lives as mortals before returning to the cycle of spirits. For others, it manifests as a great sensitivity to the spirit world, leading many to take up a calling as a shaman or mage.

But for a rare few, the power of the spirits is theirs to claim. These are the heritors - daughters and sons of the spirit world, and the very incarnation of magic. Some follow the path of a maiesta themselves, carrying the next generation of the world's spirits, while others unleash their powers purely through their own fantastical aura. Whatever form it might take, a heritor's power is a thing of incredible potential, and few can say what might await one who as she sets out into the world she calls her home.

How to play a Heritor
Take heed - the Heritor is a unique class in the Maiesta RPG, and should be approached with due consideration. All other classes have a base toolkit that guarantees a level of effectiveness from the very start of the game. While heritors' flexibility offers them enormous potential for customization, it also means it is much more possible to build a 'weak' character than it is with any other class. The heritor class is intended as a sandbox for players who are familiar with the rules and class mechanics of Maiesta RPG, and you should think carefully about your character's mechanical viability when building one.

Attribute Advances
Any maiesta can purchase the following abilities. Additionally, they gain one of their choice for free upon reaching thresholds of 200, 500, 1000, and 2000 total XP spent on advances.

Basic Abilities
The shield mother begins the game with these abilities, without requiring the expenditure of any XP.

Novice Abilities
Any shield mother can purchase the following abilities.

Veteran Classes
One of a Heritor's greatest strengths is that they're able to take any other base class's Veteran Class, as long as they meet the right prerequisites.