Module:Ability/AbilityList

local abilitylist = { ['Revitalize'] = { idphrase = 'Revitalize', class = 'Gravimancer', actiontype = 'Battle Action', keywords = 'Forced Movement, Healing', gravitas = '0', uselimit = 'None', attunement = 'None', blurb = "Harnessing the uplifting power of life itself, you mend a target's wounds.", effect = "Roll a platinum die, and restore that much vitality to a targeted ally within 5 hexes. If you expend a charge of Grace when you use this action, move the targeted ally up to three hexes along a path of your choosing.", specialname = 'None', specialeffect = "None", } }

return { abilitylist = abilitylist }